Today marks the beginning of Stumpquest, a 4-day extravaganza of indie tabletop and videogames for Design Week. Sponsored by the Portland Indie Game Squad and Pixel Arts, we’re starting with a Twine Workshop at the Art Institute from 2-4pm.
Twine is a simple, visual design software for creating interactive or experimental fiction, a kind of make your own adventure game, with rich media. After the workshop, we’ll be putting our new skills to use at our 6-hour Twine Jam on Saturday.
Friday has something for everyone with a Game Lab Board Game Testing to play tabletop board games and an Indie Games Tournament, where contestants compete for prizes on the big screen at 5th Avenue Cinema. The tournament line up includes:
Crypt of the NecroDancer: A hardcore roguelike rhythm game. Move to the beat with the game’s epic sound track or your own MP3s.
Zero Zen: A Ludum Dare creation made in 48 hours that combines Sumo wrestling and fighter planes.
Samurai Gunn: A lightning-fast Bushido brawler for two to four players. Each samurai is armed with a sword and gun, with only 3 bullets to a life. Discipline and quick reflexes are the key to deflecting bullets and sending your opponents’ heads rolling.
On Saturday, we have an Indie Games Arcade with a huge display of independent development talent and the Twine Jam. Finally, on Sunday, we cap off Design Week with a Film Screening – Going Cardboard: A Board Game Documentary.
We hope you’ll join us for the largest, most diverse indie games fest in Portland!